|
Bullet Collision Detection & Physics Library
|
Go to the documentation of this file.
16 #ifndef BT_SERIALIZER_H
17 #define BT_SERIALIZER_H
22 #if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
81 virtual void finalizeChunk(
btChunk* chunk,
const char* structType,
int chunkCode,
void* oldPtr)= 0;
109 #define BT_HEADER_LENGTH 12
110 #if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
111 # define BT_MAKE_ID(a,b,c,d) ( (int)(a)<<24 | (int)(b)<<16 | (c)<<8 | (d) )
113 # define BT_MAKE_ID(a,b,c,d) ( (int)(d)<<24 | (int)(c)<<16 | (b)<<8 | (a) )
117 #define BT_MULTIBODY_CODE BT_MAKE_ID('M','B','D','Y')
118 #define BT_SOFTBODY_CODE BT_MAKE_ID('S','B','D','Y')
119 #define BT_COLLISIONOBJECT_CODE BT_MAKE_ID('C','O','B','J')
120 #define BT_RIGIDBODY_CODE BT_MAKE_ID('R','B','D','Y')
121 #define BT_CONSTRAINT_CODE BT_MAKE_ID('C','O','N','S')
122 #define BT_BOXSHAPE_CODE BT_MAKE_ID('B','O','X','S')
123 #define BT_QUANTIZED_BVH_CODE BT_MAKE_ID('Q','B','V','H')
124 #define BT_TRIANLGE_INFO_MAP BT_MAKE_ID('T','M','A','P')
125 #define BT_SHAPE_CODE BT_MAKE_ID('S','H','A','P')
126 #define BT_ARRAY_CODE BT_MAKE_ID('A','R','A','Y')
127 #define BT_SBMATERIAL_CODE BT_MAKE_ID('S','B','M','T')
128 #define BT_SBNODE_CODE BT_MAKE_ID('S','B','N','D')
129 #define BT_DYNAMICSWORLD_CODE BT_MAKE_ID('D','W','L','D')
130 #define BT_DNA_CODE BT_MAKE_ID('D','N','A','1')
239 littleEndian= ((
char*)&littleEndian)[0];
243 memcpy(
m_dna,bdnaOrg,dnalen);
248 char *cp = 0;
int dataLen =0;
249 intPtr = (
int*)
m_dna;
259 if (strncmp((
const char*)
m_dna,
"SDNA", 4)==0)
275 for ( i=0; i<dataLen; i++)
291 btAssert(strncmp(cp,
"TYPE", 4)==0); intPtr++;
301 for (i=0; i<dataLen; i++)
319 btAssert(strncmp(cp,
"TLEN", 4)==0); intPtr++;
323 shtPtr = (
short*)intPtr;
324 for (i=0; i<dataLen; i++, shtPtr++)
331 if (dataLen & 1) shtPtr++;
344 intPtr = (
int*)shtPtr;
346 btAssert(strncmp(cp,
"STRC", 4)==0); intPtr++;
354 shtPtr = (
short*)intPtr;
355 for (i=0; i<dataLen; i++)
367 for (
int a=0; a<len; a++, shtPtr+=2)
375 shtPtr+= (2*shtPtr[1])+2;
411 const bool VOID_IS_8 = ((
sizeof(
void*)==8));
413 #ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
430 #else //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
438 #endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
452 const bool VOID_IS_8 = ((
sizeof(
void*) == 8));
462 const bool VOID_IS_8 = ((
sizeof(
void*) == 8));
480 #ifdef BT_USE_DOUBLE_PRECISION
481 memcpy(buffer,
"BULLETd", 7);
483 memcpy(buffer,
"BULLETf", 7);
484 #endif //BT_USE_DOUBLE_PRECISION
487 littleEndian= ((
char*)&littleEndian)[0];
489 if (
sizeof(
void*)==8)
537 unsigned char* currentPtr =
m_buffer;
546 currentPtr+=curLength;
622 unsigned char* ptr = 0;
644 unsigned char* data = ptr +
sizeof(
btChunk);
648 chunk->m_oldPtr = data;
649 chunk->m_length = int(
size)*numElements;
650 chunk->m_number = numElements;
661 if (namePtr && *namePtr)
685 int padding = ((newLen+3)&~3)-newLen;
690 char* destinationName = (
char*)chunk->
m_oldPtr;
691 for (
int i=0;i<len;i++)
693 destinationName[i] = name[i];
695 destinationName[len] = 0;
727 #ifdef ENABLE_INMEMORY_SERIALIZER
738 btInMemorySerializer(
int totalSize=0,
unsigned char* buffer=0)
746 m_uid2ChunkPtr.
clear();
753 btChunk* findChunkFromUniquePointer(
void* uniquePointer)
755 btChunk** chkPtr = m_uid2ChunkPtr[uniquePointer];
766 m_names2Ptr.
insert(name,ptr);
779 btChunk* chunk = findChunkFromUniquePointer(oldPtr);
785 const char* n = (
const char*) oldPtr;
786 const void** ptr = m_names2Ptr[n];
792 void** ptr2 = m_skipPointers[oldPtr];
819 m_chunkP.insert(oldPtr,oldPtr);
823 m_uid2ChunkPtr.
insert(uid,chunk);
829 #ifdef BT_USE_DOUBLE_PRECISION
838 #ifdef BT_USE_DOUBLE_PRECISION
840 #else//BT_USE_DOUBLE_PRECISION
842 #endif //BT_USE_DOUBLE_PRECISION
847 #ifdef BT_USE_DOUBLE_PRECISION
851 #endif//BT_USE_DOUBLE_PRECISION
856 #ifdef BT_USE_DOUBLE_PRECISION
865 #ifdef BT_USE_DOUBLE_PRECISION
896 return m_uid2ChunkPtr.
size();
901 return *m_uid2ChunkPtr.
getAtIndex(chunkIndex);
905 #endif //ENABLE_INMEMORY_SERIALIZER
907 #endif //BT_SERIALIZER_H
btAlignedObjectArray< struct btDynamicsWorldFloatData * > m_dynamicWorldInfoDataFloat
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
btAlignedObjectArray< struct btQuantizedBvhDoubleData * > m_bvhsDouble
virtual void * getUniquePointer(void *oldPtr)
btHashMap< btHashInt, int > mStructReverse
void writeHeader(unsigned char *buffer) const
#define btAlignedFree(ptr)
The btDefaultSerializer is the main Bullet serialization class.
virtual const char * findNameForPointer(const void *ptr) const
#define BT_TRIANLGE_INFO_MAP
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
btAlignedObjectArray< struct btDynamicsWorldDoubleData * > m_dynamicWorldInfoDataDouble
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
virtual void serializeName(const char *name)
btAlignedObjectArray< struct btRigidBodyDoubleData * > m_rigidBodyDataDouble
btAlignedObjectArray< btChunk * > m_chunkPtrs
int getReverseType(const char *type) const
btHashMap< btHashPtr, btPointerUid > m_uniquePointers
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
btHashMap< btHashPtr, void * > m_skipPointers
const Value * getAtIndex(int index) const
virtual void * getUniquePointer(void *oldPtr)=0
btAlignedObjectArray< struct btQuantizedBvhFloatData * > m_bvhsFloat
btHashMap< btHashPtr, void * > m_chunkP
void clear()
clear the array, deallocated memory. Generally it is better to use array.resize(0),...
#define BT_DYNAMICSWORLD_CODE
btAlignedObjectArray< short * > mStructs
#define btAlignedAlloc(size, alignment)
virtual const char * findNameForPointer(const void *ptr) const =0
T * btAlignPointer(T *unalignedPtr, size_t alignment)
align a pointer to the provided alignment, upwards
very basic hashable string implementation, compatible with btHashMap
#define BT_COLLISIONOBJECT_CODE
btAlignedObjectArray< struct btCollisionShapeData * > m_colShapeData
btAlignedObjectArray< struct btTypedConstraintData * > m_constraintData
btAlignedObjectArray< struct btTypedConstraintFloatData * > m_constraintDataFloat
btAlignedObjectArray< struct btSoftBodyFloatData * > m_softBodyFloatData
virtual void setSerializationFlags(int flags)
virtual int getSerializationFlags() const
virtual void finishSerialization()
btAlignedObjectArray< struct btSoftBodyDoubleData * > m_softBodyDoubleData
btHashMap< btHashPtr, const char * > m_nameMap
virtual void startSerialization()
#define BT_CONSTRAINT_CODE
virtual const unsigned char * getBufferPointer() const =0
btAlignedObjectArray< struct btCollisionObjectFloatData * > m_collisionObjectDataFloat
btBulletSerializedArrays()
btAlignedObjectArray< struct btCollisionObjectDoubleData * > m_collisionObjectDataDouble
#define BT_QUANTIZED_BVH_CODE
virtual unsigned char * internalAlloc(size_t size)
static int getMemoryDnaSizeInBytes()
virtual const btChunk * getChunk(int chunkIndex) const =0
virtual void finalizeChunk(btChunk *chunk, const char *structType, int chunkCode, void *oldPtr)=0
unsigned btSwapEndian(unsigned val)
@ BT_SERIALIZE_NO_DUPLICATE_ASSERT
int btStrLen(const char *str)
virtual void serializeName(const char *ptr)=0
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
virtual void finalizeChunk(btChunk *chunk, const char *structType, int chunkCode, void *oldPtr)
virtual void finishSerialization()=0
virtual void registerNameForPointer(const void *ptr, const char *name)
virtual void startSerialization()=0
btAlignedObjectArray< char * > mTypes
virtual void * findPointer(void *oldPtr)
virtual btChunk * allocate(size_t size, int numElements)
virtual void registerNameForPointer(const void *ptr, const char *name)=0
const Value * find(const Key &key) const
#define SIMD_FORCE_INLINE
virtual int getCurrentBufferSize() const =0
#define BT_SBMATERIAL_CODE
void insert(const Key &key, const Value &value)
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
void initDNA(const char *bdnaOrg, int dnalen)
virtual int getNumChunks() const =0
btHashMap< btHashString, int > mTypeLookup
virtual void * findPointer(void *oldPtr)=0
virtual int getSerializationFlags() const =0
btAlignedObjectArray< struct btRigidBodyFloatData * > m_rigidBodyDataFloat
virtual int getCurrentBufferSize() const
const btChunk * getChunk(int chunkIndex) const
#define BT_RIGIDBODY_CODE
void push_back(const T &_Val)
btAlignedObjectArray< short > mTlens
btDefaultSerializer(int totalSize=0, unsigned char *buffer=0)
virtual void setSerializationFlags(int flags)=0
btAlignedObjectArray< struct btTypedConstraintDoubleData * > m_constraintDataDouble
virtual const unsigned char * getBufferPointer() const
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
static const char * getMemoryDna()
virtual btChunk * allocate(size_t size, int numElements)=0
const T & at(int n) const
int size() const
return the number of elements in the array
virtual ~btDefaultSerializer()
@ BT_SERIALIZE_NO_TRIANGLEINFOMAP