Bullet Collision Detection & Physics Library
btGeneric6DofSpringConstraint.cpp
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2 Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
3 Copyright (C) 2006, 2007 Sony Computer Entertainment Inc.
4 
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15 
19 
20 
21 btGeneric6DofSpringConstraint::btGeneric6DofSpringConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA)
22  : btGeneric6DofConstraint(rbA, rbB, frameInA, frameInB, useLinearReferenceFrameA)
23 {
24  init();
25 }
26 
27 
28 btGeneric6DofSpringConstraint::btGeneric6DofSpringConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB)
29  : btGeneric6DofConstraint(rbB, frameInB, useLinearReferenceFrameB)
30 {
31  init();
32 }
33 
34 
36 {
38 
39  for(int i = 0; i < 6; i++)
40  {
41  m_springEnabled[i] = false;
42  m_equilibriumPoint[i] = btScalar(0.f);
43  m_springStiffness[i] = btScalar(0.f);
44  m_springDamping[i] = btScalar(1.f);
45  }
46 }
47 
48 
50 {
51  btAssert((index >= 0) && (index < 6));
52  m_springEnabled[index] = onOff;
53  if(index < 3)
54  {
55  m_linearLimits.m_enableMotor[index] = onOff;
56  }
57  else
58  {
59  m_angularLimits[index - 3].m_enableMotor = onOff;
60  }
61 }
62 
63 
64 
66 {
67  btAssert((index >= 0) && (index < 6));
68  m_springStiffness[index] = stiffness;
69 }
70 
71 
73 {
74  btAssert((index >= 0) && (index < 6));
75  m_springDamping[index] = damping;
76 }
77 
78 
80 {
82  int i;
83 
84  for( i = 0; i < 3; i++)
85  {
87  }
88  for(i = 0; i < 3; i++)
89  {
91  }
92 }
93 
94 
95 
97 {
98  btAssert((index >= 0) && (index < 6));
100  if(index < 3)
101  {
103  }
104  else
105  {
106  m_equilibriumPoint[index] = m_calculatedAxisAngleDiff[index - 3];
107  }
108 }
109 
111 {
112  btAssert((index >= 0) && (index < 6));
113  m_equilibriumPoint[index] = val;
114 }
115 
116 
118 {
119  // it is assumed that calculateTransforms() have been called before this call
120  int i;
121  //btVector3 relVel = m_rbB.getLinearVelocity() - m_rbA.getLinearVelocity();
122  for(i = 0; i < 3; i++)
123  {
124  if(m_springEnabled[i])
125  {
126  // get current position of constraint
127  btScalar currPos = m_calculatedLinearDiff[i];
128  // calculate difference
129  btScalar delta = currPos - m_equilibriumPoint[i];
130  // spring force is (delta * m_stiffness) according to Hooke's Law
131  btScalar force = delta * m_springStiffness[i];
132  btScalar velFactor = info->fps * m_springDamping[i] / btScalar(info->m_numIterations);
133  m_linearLimits.m_targetVelocity[i] = velFactor * force;
134  m_linearLimits.m_maxMotorForce[i] = btFabs(force) / info->fps;
135  }
136  }
137  for(i = 0; i < 3; i++)
138  {
139  if(m_springEnabled[i + 3])
140  {
141  // get current position of constraint
142  btScalar currPos = m_calculatedAxisAngleDiff[i];
143  // calculate difference
144  btScalar delta = currPos - m_equilibriumPoint[i+3];
145  // spring force is (-delta * m_stiffness) according to Hooke's Law
146  btScalar force = -delta * m_springStiffness[i+3];
147  btScalar velFactor = info->fps * m_springDamping[i+3] / btScalar(info->m_numIterations);
148  m_angularLimits[i].m_targetVelocity = velFactor * force;
149  m_angularLimits[i].m_maxMotorForce = btFabs(force) / info->fps;
150  }
151  }
152 }
153 
154 
156 {
157  // this will be called by constraint solver at the constraint setup stage
158  // set current motor parameters
159  internalUpdateSprings(info);
160  // do the rest of job for constraint setup
162 }
163 
164 
166 {
167  btVector3 zAxis = axis1.normalized();
168  btVector3 yAxis = axis2.normalized();
169  btVector3 xAxis = yAxis.cross(zAxis); // we want right coordinate system
170 
171  btTransform frameInW;
172  frameInW.setIdentity();
173  frameInW.getBasis().setValue( xAxis[0], yAxis[0], zAxis[0],
174  xAxis[1], yAxis[1], zAxis[1],
175  xAxis[2], yAxis[2], zAxis[2]);
176 
177  // now get constraint frame in local coordinate systems
180 
182 }
183 
184 
185 
btRigidBody
The btRigidBody is the main class for rigid body objects.
Definition: btRigidBody.h:62
btTransform::inverse
btTransform inverse() const
Return the inverse of this transform.
Definition: btTransform.h:188
btScalar
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:292
btTypedObject::m_objectType
int m_objectType
Definition: btScalar.h:783
btVector3::cross
btVector3 cross(const btVector3 &v) const
Return the cross product between this and another vector.
Definition: btVector3.h:389
btGeneric6DofSpringConstraint::m_equilibriumPoint
btScalar m_equilibriumPoint[6]
Definition: btGeneric6DofSpringConstraint.h:48
btGeneric6DofSpringConstraint::getInfo2
virtual void getInfo2(btConstraintInfo2 *info)
internal method used by the constraint solver, don't use them directly
Definition: btGeneric6DofSpringConstraint.cpp:155
btRigidBody.h
btGeneric6DofSpringConstraint::internalUpdateSprings
void internalUpdateSprings(btConstraintInfo2 *info)
Definition: btGeneric6DofSpringConstraint.cpp:117
btGeneric6DofSpringConstraint::m_springDamping
btScalar m_springDamping[6]
Definition: btGeneric6DofSpringConstraint.h:50
btGeneric6DofConstraint
btGeneric6DofConstraint between two rigidbodies each with a pivotpoint that descibes the axis locatio...
Definition: btGeneric6DofConstraint.h:279
btTransformUtil.h
btRigidBody::getCenterOfMassTransform
const btTransform & getCenterOfMassTransform() const
Definition: btRigidBody.h:359
btGeneric6DofSpringConstraint::setDamping
void setDamping(int index, btScalar damping)
Definition: btGeneric6DofSpringConstraint.cpp:72
btTransform::setIdentity
void setIdentity()
Set this transformation to the identity.
Definition: btTransform.h:172
btGeneric6DofSpringConstraint::setStiffness
void setStiffness(int index, btScalar stiffness)
Definition: btGeneric6DofSpringConstraint.cpp:65
btAssert
#define btAssert(x)
Definition: btScalar.h:131
btFabs
btScalar btFabs(btScalar x)
Definition: btScalar.h:475
btGeneric6DofConstraint::calculateTransforms
void calculateTransforms()
Definition: btGeneric6DofConstraint.cpp:384
btRotationalLimitMotor::m_maxMotorForce
btScalar m_maxMotorForce
max force on motor
Definition: btGeneric6DofConstraint.h:56
btGeneric6DofConstraint::m_linearLimits
btTranslationalLimitMotor m_linearLimits
Linear_Limit_parameters.
Definition: btGeneric6DofConstraint.h:297
btGeneric6DofConstraint::m_calculatedLinearDiff
btVector3 m_calculatedLinearDiff
Definition: btGeneric6DofConstraint.h:315
btTransform::getBasis
btMatrix3x3 & getBasis()
Return the basis matrix for the rotation.
Definition: btTransform.h:112
btGeneric6DofConstraint::getInfo2
virtual void getInfo2(btConstraintInfo2 *info)
internal method used by the constraint solver, don't use them directly
Definition: btGeneric6DofConstraint.cpp:569
btGeneric6DofSpringConstraint::m_springStiffness
btScalar m_springStiffness[6]
Definition: btGeneric6DofSpringConstraint.h:49
btGeneric6DofConstraint::m_angularLimits
btRotationalLimitMotor m_angularLimits[3]
hinge_parameters
Definition: btGeneric6DofConstraint.h:303
btGeneric6DofSpringConstraint::enableSpring
void enableSpring(int index, bool onOff)
Definition: btGeneric6DofSpringConstraint.cpp:49
btTransform
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:34
btGeneric6DofSpringConstraint::setEquilibriumPoint
void setEquilibriumPoint()
Definition: btGeneric6DofSpringConstraint.cpp:79
btTranslationalLimitMotor::m_targetVelocity
btVector3 m_targetVelocity
target motor velocity
Definition: btGeneric6DofConstraint.h:156
btGeneric6DofConstraint::m_calculatedAxisAngleDiff
btVector3 m_calculatedAxisAngleDiff
Definition: btGeneric6DofConstraint.h:313
btVector3
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:83
btTranslationalLimitMotor::m_maxMotorForce
btVector3 m_maxMotorForce
max force on motor
Definition: btGeneric6DofConstraint.h:157
D6_SPRING_CONSTRAINT_TYPE
@ D6_SPRING_CONSTRAINT_TYPE
Definition: btTypedConstraint.h:44
btGeneric6DofConstraint::m_frameInA
btTransform m_frameInA
relative_frames
Definition: btGeneric6DofConstraint.h:285
btMatrix3x3::setValue
void setValue(const btScalar &xx, const btScalar &xy, const btScalar &xz, const btScalar &yx, const btScalar &yy, const btScalar &yz, const btScalar &zx, const btScalar &zy, const btScalar &zz)
Set the values of the matrix explicitly (row major)
Definition: btMatrix3x3.h:198
btGeneric6DofSpringConstraint::init
void init()
Definition: btGeneric6DofSpringConstraint.cpp:35
btGeneric6DofConstraint::m_frameInB
btTransform m_frameInB
the constraint space w.r.t body B
Definition: btGeneric6DofConstraint.h:286
btTypedConstraint::btConstraintInfo2::m_numIterations
int m_numIterations
Definition: btTypedConstraint.h:149
btTypedConstraint::btConstraintInfo2
Definition: btTypedConstraint.h:126
btTypedConstraint::m_rbB
btRigidBody & m_rbB
Definition: btTypedConstraint.h:103
btTypedConstraint::btConstraintInfo2::fps
btScalar fps
Definition: btTypedConstraint.h:129
btGeneric6DofSpringConstraint::setAxis
virtual void setAxis(const btVector3 &axis1, const btVector3 &axis2)
Definition: btGeneric6DofSpringConstraint.cpp:165
btGeneric6DofSpringConstraint.h
btRotationalLimitMotor::m_enableMotor
bool m_enableMotor
Definition: btGeneric6DofConstraint.h:64
btGeneric6DofSpringConstraint::m_springEnabled
bool m_springEnabled[6]
Definition: btGeneric6DofSpringConstraint.h:47
btTranslationalLimitMotor::m_enableMotor
bool m_enableMotor[3]
Definition: btGeneric6DofConstraint.h:155
btVector3::normalized
btVector3 normalized() const
Return a normalized version of this vector.
Definition: btVector3.h:964
btTypedConstraint::m_rbA
btRigidBody & m_rbA
Definition: btTypedConstraint.h:102
btGeneric6DofSpringConstraint::btGeneric6DofSpringConstraint
btGeneric6DofSpringConstraint(btRigidBody &rbA, btRigidBody &rbB, const btTransform &frameInA, const btTransform &frameInB, bool useLinearReferenceFrameA)
Definition: btGeneric6DofSpringConstraint.cpp:21
btRotationalLimitMotor::m_targetVelocity
btScalar m_targetVelocity
target motor velocity
Definition: btGeneric6DofConstraint.h:55