Bullet Collision Detection & Physics Library
btCollisionShape.cpp
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
17 
18 /*
19  Make sure this dummy function never changes so that it
20  can be used by probes that are checking whether the
21  library is actually installed.
22 */
23 extern "C"
24 {
26 
28 }
29 
30 
31 
33 {
34  btTransform tr;
35  tr.setIdentity();
36  btVector3 aabbMin,aabbMax;
37 
38  getAabb(tr,aabbMin,aabbMax);
39 
40  radius = (aabbMax-aabbMin).length()*btScalar(0.5);
41  center = (aabbMin+aabbMax)*btScalar(0.5);
42 }
43 
44 
46 {
47  return getAngularMotionDisc() * defaultContactThreshold;
48 }
49 
51 {
53  btVector3 center;
54  btScalar disc;
55  getBoundingSphere(center,disc);
56  disc += (center).length();
57  return disc;
58 }
59 
60 void btCollisionShape::calculateTemporalAabb(const btTransform& curTrans,const btVector3& linvel,const btVector3& angvel,btScalar timeStep, btVector3& temporalAabbMin,btVector3& temporalAabbMax) const
61 {
62  //start with static aabb
63  getAabb(curTrans,temporalAabbMin,temporalAabbMax);
64 
65  btScalar temporalAabbMaxx = temporalAabbMax.getX();
66  btScalar temporalAabbMaxy = temporalAabbMax.getY();
67  btScalar temporalAabbMaxz = temporalAabbMax.getZ();
68  btScalar temporalAabbMinx = temporalAabbMin.getX();
69  btScalar temporalAabbMiny = temporalAabbMin.getY();
70  btScalar temporalAabbMinz = temporalAabbMin.getZ();
71 
72  // add linear motion
73  btVector3 linMotion = linvel*timeStep;
75  if (linMotion.x() > btScalar(0.))
76  temporalAabbMaxx += linMotion.x();
77  else
78  temporalAabbMinx += linMotion.x();
79  if (linMotion.y() > btScalar(0.))
80  temporalAabbMaxy += linMotion.y();
81  else
82  temporalAabbMiny += linMotion.y();
83  if (linMotion.z() > btScalar(0.))
84  temporalAabbMaxz += linMotion.z();
85  else
86  temporalAabbMinz += linMotion.z();
87 
88  //add conservative angular motion
89  btScalar angularMotion = angvel.length() * getAngularMotionDisc() * timeStep;
90  btVector3 angularMotion3d(angularMotion,angularMotion,angularMotion);
91  temporalAabbMin = btVector3(temporalAabbMinx,temporalAabbMiny,temporalAabbMinz);
92  temporalAabbMax = btVector3(temporalAabbMaxx,temporalAabbMaxy,temporalAabbMaxz);
93 
94  temporalAabbMin -= angularMotion3d;
95  temporalAabbMax += angularMotion3d;
96 }
97 
99 const char* btCollisionShape::serialize(void* dataBuffer, btSerializer* serializer) const
100 {
101  btCollisionShapeData* shapeData = (btCollisionShapeData*) dataBuffer;
102  char* name = (char*) serializer->findNameForPointer(this);
103  shapeData->m_name = (char*)serializer->getUniquePointer(name);
104  if (shapeData->m_name)
105  {
106  serializer->serializeName(name);
107  }
108  shapeData->m_shapeType = m_shapeType;
109 
110  // Fill padding with zeros to appease msan.
111  memset(shapeData->m_padding, 0, sizeof(shapeData->m_padding));
112 
113  return "btCollisionShapeData";
114 }
115 
117 {
118  int len = calculateSerializeBufferSize();
119  btChunk* chunk = serializer->allocate(len,1);
120  const char* structType = serialize(chunk->m_oldPtr, serializer);
121  serializer->finalizeChunk(chunk,structType,BT_SHAPE_CODE,(void*)this);
122 }
btCollisionShapeData
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
Definition: btCollisionShape.h:155
btCollisionShapeData::m_shapeType
int m_shapeType
Definition: btCollisionShape.h:158
btCollisionShape::serializeSingleShape
virtual void serializeSingleShape(btSerializer *serializer) const
Definition: btCollisionShape.cpp:116
btCollisionShape.h
btCollisionShape::getContactBreakingThreshold
virtual btScalar getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const
Definition: btCollisionShape.cpp:45
btVector3::length
btScalar length() const
Return the length of the vector.
Definition: btVector3.h:263
btCollisionShapeData::m_name
char * m_name
Definition: btCollisionShape.h:157
btScalar
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:292
btSerializer::getUniquePointer
virtual void * getUniquePointer(void *oldPtr)=0
btChunk
Definition: btSerializer.h:51
btCollisionShapeData::m_padding
char m_padding[4]
Definition: btCollisionShape.h:159
BT_SHAPE_CODE
#define BT_SHAPE_CODE
Definition: btSerializer.h:125
btSerializer::findNameForPointer
virtual const char * findNameForPointer(const void *ptr) const =0
btTransform::setIdentity
void setIdentity()
Set this transformation to the identity.
Definition: btTransform.h:172
btVector3::y
const btScalar & y() const
Return the y value.
Definition: btVector3.h:589
btVector3::getX
const btScalar & getX() const
Return the x value.
Definition: btVector3.h:573
btCollisionShape::m_shapeType
int m_shapeType
Definition: btCollisionShape.h:30
btCollisionShape::calculateTemporalAabb
void calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const
calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0....
Definition: btCollisionShape.cpp:60
btBulletCollisionProbe
void btBulletCollisionProbe()
Definition: btCollisionShape.cpp:27
btCollisionShape::getAabb
virtual void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const =0
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
btSerializer.h
btTransform
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:34
btCollisionShape::getBoundingSphere
virtual void getBoundingSphere(btVector3 &center, btScalar &radius) const
Definition: btCollisionShape.cpp:32
btSerializer::finalizeChunk
virtual void finalizeChunk(btChunk *chunk, const char *structType, int chunkCode, void *oldPtr)=0
btVector3
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:83
btSerializer::serializeName
virtual void serializeName(const char *ptr)=0
btChunk::m_oldPtr
void * m_oldPtr
Definition: btSerializer.h:56
btVector3::getZ
const btScalar & getZ() const
Return the z value.
Definition: btVector3.h:577
btCollisionShape::serialize
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
Definition: btCollisionShape.cpp:99
btVector3::getY
const btScalar & getY() const
Return the y value.
Definition: btVector3.h:575
btCollisionShape::getAngularMotionDisc
virtual btScalar getAngularMotionDisc() const
getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of...
Definition: btCollisionShape.cpp:50
btSerializer
Definition: btSerializer.h:68
btVector3::x
const btScalar & x() const
Return the x value.
Definition: btVector3.h:587
btCollisionShape::calculateSerializeBufferSize
virtual int calculateSerializeBufferSize() const
Definition: btCollisionShape.h:162
length
btScalar length(const btQuaternion &q)
Return the length of a quaternion.
Definition: btQuaternion.h:886
btSerializer::allocate
virtual btChunk * allocate(size_t size, int numElements)=0
btVector3::z
const btScalar & z() const
Return the z value.
Definition: btVector3.h:591